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	<title>newsplay.org &#187; Books</title>
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		<title>New Books</title>
		<link>http://newsplay.org/blog/2007/08/new-books/</link>
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		<pubDate>Tue, 21 Aug 2007 21:07:10 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Ian Bogost]]></category>
		<category><![CDATA[Persuasive Games]]></category>

		<guid isPermaLink="false">http://newsplay.org/blog/?p=23</guid>
		<description><![CDATA[Summer break is over. Persuasive Games showed up in the mail last night. I had a quick chance to read the preface and I&#8217;m excited to dig into it. If anything, I look forward to osmosing a new framework for interpreting interactive news delivery. Ian Bogost&#8217;s premise is that games fit into the history of [...]]]></description>
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		<title>Summer Reading: Persuasive Games</title>
		<link>http://newsplay.org/blog/2007/08/summer-reading-persuasive-games/</link>
		<comments>http://newsplay.org/blog/2007/08/summer-reading-persuasive-games/#comments</comments>
		<pubDate>Thu, 02 Aug 2007 21:07:13 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Ian Bogost]]></category>
		<category><![CDATA[Persuasive Games]]></category>

		<guid isPermaLink="false">http://newsplay.org/blog/?p=19</guid>
		<description><![CDATA[I just ordered Ian Bogost&#8217;s new book off of Amazon. It came out a few weeks ago and is entitled Persuasive Games: The Expressive Power of Video Games. Ian describes his book this way: The book is about how videogames make arguments. I offer a theory of rhetoric for games, then I discuss a great [...]]]></description>
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