Illuminating the Details
In their description of Points of Entry, Persuasive Games offers this criticism in their commentary:
During debate about the 380-page bill, neither legislators nor the popular press brought its details to the public. One official congressional brief offered two examples. If the Internet fails to cash out the promise of increased citizen participation in policy making, games might allow citizens to experience the implications of legislation more directly. Points of Entry offers one example of such a practice.
As the Senate narrowly revives the immigration legislation this game is based on, this LA Times article continues to prove their point. It gives a nod to the point system, but this is all that is said:
And businesses are upset about a point system, which could end their ability to bring in specific employees with the needed skills.
So, the article summarizes the details of some rather large legislation, but the devil is in the details, right? Several minutes with Points of Entry illuminates the player to the fact that more than just businesses could be affected or bothered by the point system.